12 Games of Christmas
Learn to code by creating 12 fun Christmas-themed games, perfect for beginners and festive learning.
Gain hands-on coding experience through themed projects.
Tinsel Tales / THE CATALOGUE
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1378755 books matching “Game Development”
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Learn to code by creating 12 fun Christmas-themed games, perfect for beginners and festive learning.
Gain hands-on coding experience through themed projects.
A fun, beginner‑friendly guide to building retro arcade games and boosting your creative confidence.
Learn the basics of building retro‑style arcade games.
A compact set of practical game‑programming interview questions designed to sharpen your technical thinking before your next big opportunity.
Refresh key game programming concepts quickly and efficiently.
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) provides a fresh…
Master practical coding skills.
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Pape…
Master practical coding skills.
Vulkan Essentials (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
Special Effects Programming with WebGPU (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Step into the world of game animation programming with clear examples and practical guidance.
Gain a clear understanding of animation programming basics.
WGSL Fundamentals (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Kinematics and Dynamics provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
A practical beginner’s guide to game design, focusing on small projects and core principles.
Understand the core principles of game design.
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